Phantasmal MUD Lib for DGD

Phantasmal Site
Phantasmal API
Archive
DGD
Design
Actions & Events
Class Heirarchy
Dependencies
MUD Event Model
Mobile Actions
Mobile Code
OLC Attributes
Object Grouping
Problems
Specifying Perception
Terminology
Verbs
MUD Visibility
Development
Innsmouth MUD
Phantasmal Operation
Setup
Test module index
Phantasmal Tutorials
Comparison to Other Libs
Credits
Current Features
History
Installing Baseline Phantasmal
About

Phantasmal - Some Day

Every so often, a good idea slides by me and I think, "hey! That should go into Phantasmal!". Such ideas accumulate here as I write them up in enough detail to remember them later and use them if I'm so inclined.

Designing for (Eventual) Phantasmal - Visibility, Actions and Events

Designing for Phantasmal - Precedence of Scripted Object Actions

Long-Term Phantasmal Building

Other stuff

Problems, which lists somewhat vaguely any problems with the current design any developer may happen to find. Most of the gripes here are by Shentino, Phantasmal's new project admin.